![]() Randomize your next two props, but allow you to repeatedly cycle through them. ![]() Nobody is going to fall for a barrel, no matter where you place it. ![]() This game mode is currently luck because it requires getting decent props. This game mode already involves a lot of time being spent absently, and there's no need to do anything between each match aside from pick a new map.Īllow selection of your first prop during countdown. Increase round count per game a good amount.ĭecrease time between games to 20 seconds. Increase time between whistles by 10 seconds. I propose the following changes be made to improve the experience: There's no way I want to play 8 hours of prop hunt for one supply drop. Surviving as a prop is practically impossible, and the daily order for surviving as a prop 5 times is pretty much impossible in a reasonable time frame. The hunters win a disproportionate amount of time, and it has very much to do with luck rather than outsmarting your opponent.Īs a hunter, your only task is to spray and pray constantly until you get a hitmarker, and then you get a free kill. While prop hunt is a fun game mode, the way it currently works is mediocre at best.
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